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Cathy Oxley

Augmented Reality | Engage Their Minds - 22 views

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    Augmented reality resources for education -a table of apps, tutorials, lessons and activities.
Cathy Oxley

3 Steps to Creating an Awesome Virtual Museum in Class - iPads in Education - 30 views

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    "Augmented reality offers many ways for students to create media and delve deeper into their learning. Here are some simple ways that augmented reality can be used in education."
Anne Weaver

Starting a makerspace with (virtually) no budget | AHS Makerspace - 16 views

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    Free or Nearly Free Stuff 3D design tools Animation App inventing  and  Apps Augmented Reality: Guiness Book of Records 2014 Aurasma and Apositive - augmented reality apps and Balloon powered cars ...
Anthony Beal

Augmented Reality - a guide from JISC RSC (Regional Support Centres) - 18 views

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    AR can be used to bring still pictures to life, point the camera on a mobile device at a still image and it will trigger a video. By following a few steps described here (with examples) you can create your own learning materials.   Alternatively AR can be triggered by location. Point your device at a pre-detemined location to retrieve a video or information you have prepared for learning.
Cathy Oxley

Floodlines App and AR Markers - 7 views

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    Augmented reality flood mapping of Brisbane, Qld, over a 48 hour period during the 2011 floods.
Cathy Oxley

Intro to TaleBlazer - YouTube - 24 views

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    An augmented reality game to make and play.
Donna Baumbach

The Augmented Reality Library - 7 views

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    The potential for augmented reality in iibraries and media centers - with some ideas and sites to explore the technology Reaction to Chris Harris' SLJ article http://twe.tc/nY
Cathy Oxley

Leading the Learning Revolution - Judy O'Connell - 17 views

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    Educators are increasingly using new media and digital technologies to teach and engage their 21st century students. Reading, writing, gaming, trans-media, immersive worlds, augmented reality, and Web 3.0 are all part of the new digital frontiers. Whether it's science or science fiction, Alice in Wonderland or Angry Birds, the dynamics of this new information ecology are transforming learning experiences in our schools. We can lead this learning revolution by ensuring that our library and the learning ecology we create can harness these new environments. How we do this, will determine our success and the future relevance and importance of our school libraries.
Cathy Oxley

ZooBurst (Augmented Reality) - 9 views

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    Create 3D pop-up picture books. Educators' accounts available.
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    I have been playing around with zooburst and can see it being useful thk you Dot
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